![]() When picking up a phone to dial a number, the wall of the room you’re in transforms into the phone dial. There is limited yet interesting interaction with environments that shift and change in all kinds of unanticipated ways. ![]() This creates a feeling of wonder, never knowing what is coming next. You’ll play matchmaker between abstract (suggestive looking) shapes looking for love, shear sheep in a field, experiment with an oscilloscope in a lab and improvise on the saxophone to name a few. In a nod to TV show Atlanta, level names appear as part of the environment like art installations, such as a large neon in a cityscape or carved into the landscape. Each level is packed full of interesting and varied ideas. At the end of each level you get a clue item which you add to your evidence wall, each one a step closer to saving your lover. Genesis Noir is split into different chapters which are linear levels accessed from a hub. Good for losing track of time.’ Other times it plays as a walking simulator or a series of mini games you complete to drive the story forward and engross you in its web of mystery. When inspecting items, clues obscured from view can be found by rotating them with some descriptions delivered in a melancholic tone, such as an advert of a watch you pick up and view which is described as ‘An advertisement from better days’ or a whisky flask with the description ‘A flask for numbing. In point and click style, you can move a cursor around to interact with the environment. But don’t let that put you off, Genesis Noir can be enjoyed as a passenger on its ride through time and space. The story can be difficult to follow throughout, certainly initially. A silky smooth jazz soundtrack plays as the camera pans down from the monochrome city skyline to your protagonist, standing across from the intentionally named Hoppers diner, who appears anxious and shifty for reasons not yet revealed. ![]() Your journey starts in a city in a world called The Constant. ![]() You play a watch salesman No Man who is trying to save his lover Miss Mass from peril by travelling back through time and space to the Big Bang. This certainly sets the tone for what is to come next, but it may also be an analogy for many trying to decipher the reality of the world you journey through in Genesis Noir.ĭescribed as a cosmic adventure by American developers Feral Cat Den and Australian publishers Fellow Traveller, you are plunged into a story with little context or explanation but much like some of Christopher Nolan’s finest, previous story beats become crystalised later. When you begin Genesis Noir you’re presented with a profound opening statement: sometimes reality is too complex for visual perception. Category: Point and Click Adventure, Narrative Adventure ![]()
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