![]() ![]() Thankfully, all missions are repeatable and there are several different kinds of difficulty depending on your skill level. This mixing of classes and abilities makes every mission unique as most characters have their own way of approaching things. Guns range from light pistols, shotguns, to heavy weapons like rocket launchers. As you complete missions they gain experience which unlocks new abilities. Every character you have/recruit has their own unique class and weapon set. Otherwise there isn’t too much to fuss with, you move your troops, fire, and use special abilities. Reason being is that the aiming mechanic can be a bit tricky especially if you don’t have a scope. ![]() While there are not many buttons to worry, about the game does feature full controller support and comes recommended. Additionally there are also classes and abilities that are reminiscent of XCOM. While flanking enemies is possible, it tends to be difficult as all levels are procedurally generated. ![]() The XCOM mechanic kicks in with tactical placements of your crew and a cover mechanic. Difficulty antes up with giving the enemy better guns, turrets and improving aim. ![]() Usually you have to make a speedy exit via escape pod at the end of missions. You go through compartments, collecting loot and dealing with the ships inhabitants. You crew boards the enemy vessel with a given set of objectives, steal, plunder, kill, deactivate, the usual stuff. The way the mission structure works equates to a train robbery. It’s satisfying every time when you bounce your sniper round off five walls and hit a bot in the back of the head. Trick shots, bouncing grenades, and shooting your enemies hat off is the bread and butter of this game. At its most simple, Heist is a turn based strategy game that puts you behind the gun.Īiming is by far Heists defining feature and what makes it fun. It takes some moxie for that kind of thing and hats off to them for pulling it off. Instead of sticking with what they knew and had already learned they decided to take the series in a whole other direction and genre. It was definitely one of the things that impressed me with the developer Image & Form. Where you controlled a single bot and primarily worried about mining, this time you steal, shoot, and control a whole squad. Steamworld Heist on the other hand does a dramatic pivot from its predecessor. Aside from being an awesome action/platformer it also gives insights into why Earth explodes. If you’re unfamiliar with the universe of Steamworld, I highly recommend playing Steamworld Dig as that is a fantastic title all on its own. Thus the Firefly-esque adventure begins with you taking up the mantle of the common people and making off with some decent loot as a benefit. You play the captain of one these outlaw gangs and some bots begin to muscle in on your territory. Dealing with gangs, Royalists and all sorts of seedy characters. You play a rag tag group of outlaw steambots on the fringes of space. After the Earth exploded, bots began to mine moisture for survival. While the game does have an amazing opening sequence that sets the scene for you, I will do my best to explain the story. Pop culture references aside, Heist is a homage to westerns, just substitute horses with spaceships. All ya need is a bot with a hammer for a penis and you got Captain Malcolm Reynolds. Take some Firefly, throw in some XCOM, and heaping helping of steampunk whimsy and you have got yourself Steamworld Heist. Between Steamworld Heist and Steamworld Dig the question remains, what can’t these Steambots do? ![]()
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